The actual story with voice-over, however, doesn’t like you to forget that pretension is part of modern horror. That I really like, because it is telling a story without trying to be ostentatious. In-game you are purposefully leaning to the right a couple of degrees, you’re also a bit shorter on the right than the left when you use the lean-button. There is one thing visually I did enjoy that didn’t have much of a set-up or any dialogue explaining it, the limp. I don’t care about visuals all that much, but when I’m looking at your game and thinking that Dark Souls looks like Red Dead Redemption 2 in comparison, that might be a sign. ![]() Between looking like a clear bag of pudding being smashed by hammers, and voice acting that’s done by an amateur drama major, I don’t care. I don’t care for horror all that much either, which might be the reason I don’t like Amnesia. I played it on Steam because that’s where I already own the entire series, and I don’t know why other than saying that I own them. I’ll put my hand up and say, that Steam says I’ve only played Amnesia for a total of 21 minutes. The first game in this week’s double-bill of “ why can’t I just sleep instead of playing a ‘horror’ game?” is Amnesia: The Dark Descent. Also on Wednesday, Taylor spoke of Deadly Premonition 2 ‘s release date announcement. Tuesday, I also spoke of WWE 2K Battlegrounds, the game replacing 2K21. ![]() On Thursday, I spoke of the stupid size of The Last of Us: Part 2 ‘s download. On Tuesday, Abdul spoke of The Last of Us: Part 2 and Ghost of Tsushima ‘s new release dates. What, it’s the end of the week already? Monday, Mike spoke of Valorant ‘s anti-cheat methods and Taylor spoke of Modern Warfare ‘s (2019) latest update.
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